Have you ever thought of escaping a city? What about trying to escape a city guard by a GIANT policeman? And everyone thinks you’re a criminal. This is the concept of Militsioner, a strange yet delightful immersive simulator from Russian indie developer, TallBoys.
Gameplay
The newly released gameplay trailer demonstrates the game voice mechanics and the world of the game. It is painted with a communist dystopian atmosphere with a pair of giant eyes of the policeman watching you. The voice mechanics enable you to communicate with the giant sentinel and provoke him if you’re ready to face his wrath.
The city seems explorable and you can talk to the NPC with the same voice mechanics and they all seem hostile to your existence. The hostility means leaving the town discreetly would be a challenge since the townsfolk would threaten to call the authorities at the sight of you. The crime that you have been accused of is unknown.
The developers are polishing the voice system to ensure it to be as natural as possible. The Player’s response will affect the environment and the NPC’s reaction.
“In order for the policeman and the environment to understand the player correctly, we are working on a system that will correctly process the player’s responses based on the context,” a developer from TallBoys says. “It is important that it does not make stupid mistakes or create obstacles, as the answers will influence the mood and attitude of the Militsioner towards the player.”
For those who prefer more discreet gameplay, the developers are looking at the alternative text input or even dialog system.
The game is still in development and has yet to determine a release date. However, it has already gained interest due to its intriguing concept and fascinating ideology.